Considering last year’s E3 showcase was so big for Bethesda, it will be interesting to see how/if the publisher can top it this year with newness, while addressing recent failings. As the tweet jokes, keep refreshing Walmart Canada to look for leaks — a subtle jibe at RAGE 2’s release being spoiled ahead of time . Either way, Bethesda’s all-star showcase could fill that large gap left by Sony skipping E3 20
In a lengthy essay published to Bethesda.net following Microsoft’s acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard’s essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X’s next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X’s new hardware has led to Bethesda’s biggest engine overhaul since Oblivion . To quote the man himself, ” These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel
Games industry insider Jeff Grubb confirmed on his podcast (via PushSquare ) that Microsoft is indeed still planning some sort of event to outline its plans for Bethesda. Around the 27:45 mark when speaking about E3, Grubb stated, ” Microsoft’s E3 and Bethesda’s E3 could actually still be separate, they’re planning their stuff right now, and they’re planning it as two separate companies. ” Later in the podcast, Grubb is asked if he thinks Microsoft will make some sort of Bethesda-related announcement following the finalization of the deal, to which he repl
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
Of course, it is not just the fact that Bethesda has announced it is working on licensed titled in mainstream franchises like Indiana Jones that worries gamers. There has been very little news about either Starfield or The Elder Scrolls 6 for some time. In fact, fans have had to make do with cryptic Tweets about the follow-up to Skyrim in the absence of concrete information. Meanwhile, Starfield has also been notably missing from major gaming events in recent times, but Todd Howard did confirm that it would be the studio’s biggest game to d
Bethesda has made a promise to players claiming that its sci-fi RPG Starfield , currently in development, will be worth the long wait. That’s probably enough to inspire the fan community a little bit, especially considering that pretty much nothing specific has been revealed about the game so
Information about the game is still scant regarding setting, gameplay, and story. However, according to creative director Todd Howard in a recent interview at the Develop: Brighten Conference , fans should be excited for what’s coming from a technical standpo
Bethesda has consistently made headlines over the last few months. The biggest shock came in September of last year when it was revealed that Microsoft had agreed to acquire ZeniMax Media in a deal worth $7.5 billion. This gave the Xbox parent company ownership not just of franchises such as Fallout , The Elder Scrolls , and DOOM but also of famous developers like Bethesda Game Studios and id Software. Now, it seems that Microsoft will also reap the benefits of Bethesda’s foray into AAA licensed games, a future many could have not foreseen of the RPG stu
Todd Howard has promised that Bethesda’s upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company’s biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft’s massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and starfield dlc|https://starfieldgalaxy.com/ but to Doom , Fallout , and many other franchises as w
The announcements of Starfield and The Elder Scrolls 6 generated a lot of excitement among fans, but the long silence has dampened things pretty considerably. Bethesda swears that Starfield will be worth the long wait , but before too long, it’s going to have to give fans something. This engine overhaul is worth getting excited about, to be sure, but it still pales in comparison to any actual, solid news on either Starfield or The Elder Scrolls
Microsoft can’t really publicly comment on these matters in too much detail until the purchase is finalized. Since the transaction was announced, the only news available about Bethesda ‘s future on other consoles (particularly the PlayStation 4 and 5) has been that Microsoft will honor preexisting agreements for games like Deathloop and that service-based games The Elder Scrolls Online and Fallout 76 will continue to be suppor
