Not all content will be entirely new; much of what’s planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the PUBG player base. Of special interest are reworked parachuting and unarmed melee combat systems, both of which have been heavily criticized. Even larger is an overhaul of the entire Third Person and First Person mode animation system to increase smoothness and reactiveness, including new animations for switching car seats or entering a vehi
PlayerUnknown’s Battlegrounds publisher Bluehole Studio’s announced recently (via VG247 ) the release of new, 4×4 map for the game dubbed “Savage”. This small new map is being made available early for testing purposes and will be changed as player feedback rolls in. The new map won’t be available via the server either; instead, PUBG Cheats will distribute keys to a limited number of play
Content is king, so it should be no surprise that planned additions to the game were the most prominent part of the PUBG roadmap. First up is a brand new 4×4 kilometer map, a quarter of the size of Erangel and Miramar, designed for faster, action-packed rounds. This small map will come to a new Experimental Test Server in April, but a second, standard-sized 8×8 map is also in development for a 2018 release, but is not yet ready to be sh
There’s more than just two new 2018 maps in the works, though. PUBG Corp. is working on an all-new emote feature, replete with an emote wheel so players can bow, wave, dance, and taunt as necessary mid-game. New vehicles and weapons are in-development, including the FN FAL. And customization options will continue to be added throughout the year, including skins for parachutes and weap
As you can imagine, another major focus for the development team is working out the kinks in stability — a task which is a much more common topic of discussion for both the developers and the community. In this respect, Bluehole noted “it is impossible to solve these problems once and for all, but our goal is to continuously improve in this rega
Outside of direct gameplay changes, PUBG Corp. is still hard at work. In-game achievements and a friends list, as well as squad voice chat, are each going to be added in 2018. And server stability, connection speeds, and dealing with cheaters remains the studio’s first priority in 2
That’s not the only good news because according to a tweet by Skin-Tracker, data mining for the new update reveals that new weapon attachments are incoming. New 3x and 6x scopes will be coming, in addition to a Duckbill attachment for shotguns which will increase their horizontal spread. That said, since the developers themselves haven’t confirmed these new additions, this information should be taken with a pinch of salt for
While it may be the case that the PUBG Corporation objects to other developers profiting from games based heavily on their formula, it may also be the case that the PUBG Corporation has decided to act only now that they have released PUBG on mobile devices , and so are now competing directly with NetEase in the same market. Often, copycat titles go relatively unnoticed because they are released on mobile platforms only, where they do not compete directly with the original game on PC or conso
Valve is no stranger to fallout, such as ongoing complaints over Steam’s quality control, the paid mods controversy or the reaction of fans to new game Artifact , but this number of issues relating to one of its most popular franchises in such a short amount of time will no doubt require action. If Valve is serious about getting back into game development , then it will also want to make sure that it does so in a timely man
A brand-new map and scopes will be made available for PlayerUnknown’s Battlegrounds _ from today. _PlayerUnknown’s Battlegrounds is a multiplayer game that’s proven remarkably addictive thanks to its simple, Battle Royale -style concept; 100 players are dropped onto a map and have to salvage weapons and armor to survive. The last one standing wins and earns the coveted chicken din
Imagine yourself on the streets Los Leones, the largest city within the desert map of Playerunknown’s Battlegrounds . You’re rifling through the weathered, abandoned buildings, collecting precious loot in hopes of coming across the ever-elusive level three-helmet or 8x scope – when all of a sudden, explosions begin randomly crashing down around you. Before you can do anything, a final blow takes you out, promptly ending your quest for a chicken dinner. It’s then that you realize: you were in the red z
“It is an overwhelming voice already! And people say there’s no reason to it but it provides audio cover, it really looks cool when you’re fighting in it. And really, you shouldn’t be dying to the red zone. If you’re dying to the red zone then, I’m sorry but you’re not a very good player. It’s like, you know there’s a hundred meter safe zone around the edge of it, if you’re in a building there’s a very little chance of you getting hit, it’s there for a specific reason, it looks really cool and it provides tension. If you’re trapped in a fight in the red zone, it’s exciting! People say that it has no reason, but it does. It’s there for a very specific reason which is providing audio cover and even when it’s a little bit in the distance it provides enough cover to run a little bit, so, there are reasons. But, that said, if there is an outpouring of hate towards it, we may consider
