COVID-19 has had a low impact on small developers, many of whom were already working remotely. Big-budget studios with offices, hundreds of workers, and huge media assets have had to scramble to reorganize, and even still have found that they can’t maintain the pace they’re used to. Games like Gotham Knights and Gran Turismo 7 have already been pushed to 2022 or beyond, and it’s likely that more 2021 game delays will follow . Bethesda is likely eager to avoid rushing Starfield considering the initial disasters of games like Cyberpunk 2077 and its own Fallout 76 , and agreeing players likely aren’t worried about the game hitting a presumed release window if it means it will be high-qual
While there’s some speculation that Starfield will be released in 2021, there’s still no word from Bethesda on the matter. Either way, it’s likely that more concrete details about the game will start coming to light soon. With two years having passed since Starfield was unveiled and the next-gen platforms that it’ll launch on soon to be in players’ hands, the time is right for Bethesda to really start hyping its next games up, particularly if Microsoft wants to show off what to expect from its latest acquisiti
Even though there’s still plenty to learn about Starfield and The Elder Scrolls VI , Bethesda has plenty of time to divulge that information. Hopefully, the coming months are years start to shed more light on each project and their potential arrival da
Bethesda is still prioritizing work on both Starfield and The Elder Scrolls VI , with director Todd Howard focusing on the two titles’ development over other projects. Fans had begun to grow concerned about the company being stretched too thin following the recent announcement that the publisher was also creating a brand-new Indiana Jones game in partnership with Lucasfilm Games, with Todd Howard in an executive producer role. Developer MachineGames, best known for working on Wolfenstein : The New Order and its sequel, is leading the proj
Virtually nothing is confirmed about Starfield except that it’s Bethesda Game Studios ‘ first entirely original RPG IP in many years and that the company considers it and The Elder Scroll VI are its top priorities . A 2018 teaser seemingly implied a hard sci-fi tone, with more realistic spacecraft than those in games like The Outer Worlds or Mass Effect . In fact, designer Todd Howard says he visited SpaceX as part of his research, though he has also clarified that the game’s spaceflight won’t be as ” punishing ” as it is in the real wo
This is pretty low stakes as far as leaks go, as the initial screenshots didn’t give much about Starfield away. They did confirm a new visual direction for the game – which is in line with the fact that Bethesda is debuting a brand new engine for Starfield – but didn’t offer any clues as to how the game will actually play. There’s also the chance that the screenshots were from early enough in development that they hardly resemble the game at this point, but it now seems that they offer at least a snapshot of the game’s developm
In a recent discussion with Gamespot at PAX Australia, Bethesda’s VP of Marketing Pete Hines spoke a bit more about both Starfield DLC|https://starfieldgalaxy.Com/ and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they’re ready, he said that the aim with these two reveals was to be transparent to their f
Hines continued by also talking about how even though Starfield and The Elder Scrolls VI have been officially announced, that doesn’t mean they’re even close to being ready. “I try really hard to manage people’s expectations. It’s not like ‘ Fallout 76 this year, Starfield next year, and then TES6 the year after.’ The timeline isn’t any different. What’s different is just trying to be transparent and say, ‘Don’t freak out, the next thing we’re doing is single-player [in Starfield], [and] we are making TES
It’s hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is ” optimized for the vast worlds we love to create ,” and given Bethesda’s commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn
That made the potential Starfield screenshot leak this fall even more exciting, as it represented the first look at an otherwise mysterious project from one of the biggest game developers around. While their validity was called into question at the time, it now seems more likely that they were legitimate. That’s thanks to Bethesda managing director Ashley Cheng, who recently appeared in a montage from Develop:Brighton, where Todd Howard was accepting a Develop:Star Award. As spotted by Reddit user Rynderend , Cheng is seen wearing a Starfield shirt with a logo on the sleeve identical to the one shown on the character’s spacesuit in the leaked Starfield screenshot. The matching logos lend credence to the screenshot being real, as it would be quite the coincidence if Bethesda just happened to pick the same design for its Starfield merchand
