First impressions can be very hard to shake. In the case of Micah Bell, he exposes himself as a violent, careless, sociopath almost immediately. Very early in the game, Arthur Morgan is tasked with breaking the aforementioned Bell out of jail. Arthur does this, and Bell repays the deed by immediately shooting up the entire town of Strawberry, and this is only the start. His influence over Dutch will lead to more drastic consequences down the l
He calls out each member by name except John, whom he asks “Who are You” and in typical John Marston fashion, he answers with this line. In the face of police finding their camp, and the drama involving his son, he still finds the time to talk a little smack to the Pinkert
John can acknowledge his flaws in a funny manner, and it becomes even funnier hearing the background to this conversation. The reason for the move to Strawberry is because John shot someone that he claimed needed shooting. Like he said, honest, but not always g
Often times the power to influence and manipulate is stronger than any gun, sword, or army. Red Dead Redemption 2 ’s Dutch Van Der Linde had the unbelievably powerful ability to trick and deceive, all while masquerading as a caring, compassionate man. To start off, he essentially preyed upon two outcast teenagers, John Marston, and Arthur Morgan, so he could raise them as his unquestioning supporters. He takes advantage of people’s bad fortune to gain their trust and essentially turn them into his mindless followers, and his power of speech is so unmatched he can talk men and women into doing terrible deeds and actually convince them they were doing good. As his true colors finally come to light, Dutch exposes himself as a murderous, money loving, selfish sociopath. In a way, Dutch talked himself into not only fame and fortune, but an early gr
By the time the gang reaches Clemens Point, Arthur and John’s relationship is a little better. While Arthur shows more respect for John, he still talks down to him and calls him an idiot. That is, until Jack is taken by the Braithwaites and given to Angelo Bronte. Arthur suddenly finds himself much more sympathetic towards John, and he tries to comfort him amidst the stressful situation. Once Jack is safely returned, Arthur praises John for his handling of the situation and starts treating him with more respect and admirat
In the midst of Arthur’s final moments, he holds off the Pinkertons and former gang members to allow John’s escape. This leads to a truly brutal fight with Micah Bell, that ends in both men suffering severe wounds. In the end, Arthur’s tuberculosis cripples him too much and Micah gets the upper hand. Depending on the player’s honor level, a series of different dialogues will happen, but one that will always happen is Arthur’s last words to Du
Skull kids are introduced in Legend of Zelda: Ocarina of Time which was made before the year 2000. It wasn’t until Legend of Zelda: Majoras Mask that the player encounters the most unique skull kid of them all. Once banished by the four giants, this skull kid returns to Termina only to become a prisoner in his own skin. Under the influence of the dreaded Majora’s Mask, skull kid starts wreaking havoc, including sending the moon on a one-way collision course with Termina. What separates Skull Kid though is that he is not inherently evil. A trickster, yes, but not evil, and he is being transformed before our very eyes into one of the most demonic Zelda villains of all t
Dutch claims she was going to betray them despite no evidence to suggest so. After shuffling his excuses around, Arthur takes notice and calls Dutch right out on it with this jaw-dropping line. It was the first time Arthur directly calls Dutch out on his lies and manipulat
Considering what happens in the Fallout series, a robotic NPC detective is probably one of the least weird things to come out of this game. However, Nick Valentine’s story is one for the ages. He is a synth-based detective that has unparalleled investigative skills, is adept at melee, has human-like intelligence, and has pre-War memor
GLaDOS of the Portal series definitely stands out from the other characters on this list in that it is not even human. GLaDOS is the central core of the Aperture Science computer-aided Enrichment Center. What makes this villain so great is that she doesn’t appear to be a living entity at first, as she initially sounds like prerecorded messages. In a crazy revelation, the main character realizes this is not the case, and the player has to survive and escape GLaDOS’s death traps. An unexpected reveal and very interesting dialogue make this character one of the more memorable Antagonists in all of gam
A romantic relationship with gang leader Dutch Van Der Linde is about all Molly brings to the camp. This romantic relationship leads to Molly’s defining moment; the botched Saint Denis bank robbery that resulted in catastrophic consequences for the gang. In a drunken frenzy, she claims to be the one leaking information to the Pinkerton, Open World games news making her responsible for the failed heist. All of this is done out of anger over her and Dutch’s failed relations
